Hey all, there are a lot of distractions in college and I had some unexpected ones this fall. I have returned however, and the primary objective with version 1.5 is reducing the lag to the point where the game is extremely smooth to play. In addition we have some special features and content that are in the works, we should have some posts about them shortly once the team has finalized the concepts.
Once 1.5 is complete we will find a community member who is willing to host the game. (Unfortunately, I had the idea of building my own server, but my dorm internet won't allow servers to be run over the connection because they consume too much bandwidth. They also have issues with you opening up ports for other people to connect through.)
That is the basic plan, there is no timetable for this to be finished, but you could see it within a month. If we are actually going to start this back up, there are a lot of moving parts involved and it takes some time for us to start those back up. (It's down to just me and Neno working on the game basically although Moonz is around and I think we just got a new teammate, but we have to all get on the same page here.)
The reason the game won't be hosted "as is", is because too many issues were slowing gameplay down or disconnecting players previously. If I had been hosting previously I would reload the account files, but because we have gone through several different hosters it will be very difficult to recover these.