The GUI has been redone mostly and interface locations remapped.
All of the interfaces and buttons that didn't work previously now work to some extent. The settings choices still need to be added. All of the "X" buttons work, however you can still press the hotkeys to bring up the interfaces if you prefer that method.
We've added some lighting effects which are hard to show off in screenshots but you'll see what we mean when you get in-game. The sword in the top middle is the PvP toggle. You click it once to turn it on, and click it again to turn it off. The PvP is basic and I still intend to patch some parts before it inevitably gets abused. It's not the best method, but it's great for testing the core features and tweaking things. In the future there may be level restrictions and timers for fighting other players and when you can turn on/off the PvP button to allow for a fair fight.
There are two PvP drops so far, in addition to a small-medium amount of gold. The two drops are the Golden Gloves, and the Ice Katana. The gloves are an intermediate drop, while the katana is a rare drop.
It is very likely that monsters could soon be dropping items in addition to gold as well... One other thing, since this screenshot was taken I've moved the XP percentage down below the XP bar because it was impossible to make the font small enough to fit in there and still be able to read the number it said.