Author Topic: 1/24/14 updates  (Read 29 times)

Neno

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1/24/14 updates
« on: January 24, 2014, 04:02:11 pm »
TP has been working really hard the past set of days, especially Orbitguy

orbitguy -------------------------------------------------------------------------------------------------------

Mob names now act the same as health orbs, only appear when attacked

- Fixed food and energy item bug

- Added an update command for staff that allows us to reboot the server remotely, with a countdown timer and also saves player files before kicking for the update

- Gold coins will now disappear after like 10 seconds if no one picks them up

- Added a weather command for staff so that we can make adjustments to the new system as necessary

- Fixed the VERY annoying bug where a mob would get stuck in the attack animation and keep making the attacking noise very rapidly

- While fixing the previous bug, the fix involved me cleaning up the attacking controls so the animations will not play until the previous one has finished

- This was a day or two ago,  also fixed what Neno called the "Agility bug", if anyone knew about that.

 

Kelson-------------------------------------------------------------------------------------------------

renew the hat icons, and they look amazing.


Neno-------------------------------------------------------------------------------------------
finished the new Golem look, and was touching up on the Ability system sprites today.
two new npcs have been added
-----------------------------------------------------------------------------------------------

 

Top Priorities:

- Fixing Login bug (not disconnecting properly and then trying to log back in)

- Cleaning up the PvP system, including the drop spawns

- Fix the Golem and add new sprites

- Add the bow in as a new weapon and synch the arrows up

- Adding the new Ability system
« Last Edit: January 24, 2014, 04:06:44 pm by Neno »

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