Recent Posts

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81
General Discussion / Re: Update on Game Status
« Last post by OrbitGuy on January 27, 2014, 01:16:40 am »
We'll probably be doing some testing so when we do I'll get you in on that.  We would have already re-released it, but considering some of the features I was adding in today needed changes to the account files, I thought it was better to add them in now than have to change or wipe them later.  I definitely don't want to do any type of reset, and then only reason we've had them in the past is because we lost contact with our hosters and they had the account files.  If we have them hosted between Neno or myself, we will do our best to keep all of the progress.  That said, for testing, there may be some resets if items and drops need serious rebalancing.
82
Suggestions / Re: Sound-On an Off Button in Top Right Corner
« Last post by OrbitGuy on January 26, 2014, 08:45:06 pm »
We have one planned under the settings tab, however, if you try it currently it doesn't work.  It's planned in the very near future.  I could probably squeeze it in like tomorrow.
83
Suggestions / Sound-On an Off Button in Top Right Corner
« Last post by Unknown on January 26, 2014, 11:32:50 am »
I think a button that turns Sound on and off in the top right corner would be great, because I like to blast my own music an play other things I don't want the game's music/sounds to be jumbled with everything else I am playing.  :D
84
General Discussion / Update on Game Status
« Last post by Unknown on January 26, 2014, 11:24:41 am »
What exactly is the game status? An if I were to work on account now, could I keep the work? Really interested in wanting to invest my time into this game, but I don't want all of what I work for to be reset, but I will still test an play it never the less to make sure I know what you guys be up to an to be already familiar with the game instead of starting off as a noob when it is released. :D
85
Introductions / Re: SwkAgnosco girl, member that.
« Last post by Unknown on January 26, 2014, 11:07:14 am »
Thanks for the welcome back, can't wait to play this game and be an active participant on these forums.  ;D
86
General Discussion / Re: MDU deletes SLO.exe?!
« Last post by OrbitGuy on January 24, 2014, 10:47:46 pm »
When the game is released, this will not be an issue.  Assuming MDU still works as advertised.
87
Introductions / Re: Hi Im Kelson
« Last post by OrbitGuy on January 24, 2014, 10:46:37 pm »
Hey Kelson, that's an awesome youtube channel, I watched one of they guy's videos and ended up viewing the entire hour of it haha.  Your artwork is very nice too.
88
Introductions / Hi Im Kelson
« Last post by Kelson on January 24, 2014, 06:49:10 pm »
hey everyone my name is Kelson. I am one of the teams spriters. I love drawing and programing games. I also love to watch Fang Zhu's youtube channel all about design and art. Other then art I love working on and building computer.

you can check out some of my art on my blog
http://kelsonart.blogspot.com/

And you can watch fang Zhu's channel here
http://www.youtube.com/user/FZDSCHOOL
89
News / 1/24/14 updates
« Last post by Neno on January 24, 2014, 04:02:11 pm »
TP has been working really hard the past set of days, especially Orbitguy

orbitguy -------------------------------------------------------------------------------------------------------

Mob names now act the same as health orbs, only appear when attacked

- Fixed food and energy item bug

- Added an update command for staff that allows us to reboot the server remotely, with a countdown timer and also saves player files before kicking for the update

- Gold coins will now disappear after like 10 seconds if no one picks them up

- Added a weather command for staff so that we can make adjustments to the new system as necessary

- Fixed the VERY annoying bug where a mob would get stuck in the attack animation and keep making the attacking noise very rapidly

- While fixing the previous bug, the fix involved me cleaning up the attacking controls so the animations will not play until the previous one has finished

- This was a day or two ago,  also fixed what Neno called the "Agility bug", if anyone knew about that.

 

Kelson-------------------------------------------------------------------------------------------------

renew the hat icons, and they look amazing.


Neno-------------------------------------------------------------------------------------------
finished the new Golem look, and was touching up on the Ability system sprites today.
two new npcs have been added
-----------------------------------------------------------------------------------------------

 

Top Priorities:

- Fixing Login bug (not disconnecting properly and then trying to log back in)

- Cleaning up the PvP system, including the drop spawns

- Fix the Golem and add new sprites

- Add the bow in as a new weapon and synch the arrows up

- Adding the new Ability system
90
Introductions / Re: SwkAgnosco girl, member that.
« Last post by Neno on January 23, 2014, 12:53:47 pm »
welcome back man, we've got some cool stuff awaiting you guys
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