Recent Posts

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Updates / [12/15/15] Navy A and B sprites complete
« Last post by Neno on December 18, 2015, 03:49:49 am »
The Navy Class has now Joined the Doro Ranks

Zaytun and Marco



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Updates / [12/12/15] Hit Effect Redo, Screen Shake , Vignette
« Last post by Neno on December 18, 2015, 03:48:45 am »
Hit Effects have been Redone,
and screenshake has now been implemented,
 the game looks much more interactive
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Updates / [12/11/15] Swordsman A implemented,
« Last post by Neno on December 18, 2015, 03:47:22 am »
The Swordsman Class which consist of Tenken and Kotan
has now joined Doro



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Updates / [12/10/15]spy D-Gear Combat Blade, Elemental Hurts implemented, New Map
« Last post by Neno on December 18, 2015, 03:46:08 am »
Spys  D-Gear Combat Blade is now Available

since the shop is not functioning right now it will be free,
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Updates / [12/9/15] Spy & Sub yeti Added, Special Attacks Implemented, D-Gear Fire Core
« Last post by Neno on December 18, 2015, 03:45:02 am »
Spy Class implemented,


Special Attacks Implemented,

D gear Fire-core In

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Updates / [12/8/15] Implemented Other Attacks, Stats , Death Cam
« Last post by Neno on December 18, 2015, 03:37:05 am »
Implemented
-----------------
Jump attack2,
strong attack,
Running attack2
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Updates / [12/7/15] Attacking and Collisions, Trampolines
« Last post by Neno on December 18, 2015, 03:35:54 am »
Attacking other players now functions,
 trampolines help u make impossible jumps
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Updates / [12/6/15] Health and Hud
« Last post by Neno on December 18, 2015, 03:34:57 am »
Health display for single player aswell as other players shows up top
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Updates / [12/3/15] Double Tap to Run
« Last post by Neno on December 18, 2015, 03:07:20 am »
Running Implemented, double tap a
 directional key to run and perform an attack key while running to do a run attack
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Updates / [12/2/15] Wall Jumping, Rolling, Roll Jump Boost
« Last post by Neno on December 18, 2015, 02:20:37 am »
Wall Jumping Implemented,
Rolling Impleemnted [Press Space]
Roll jump boosted implemented [ press space in between or after a jump to get 1.5 jump height]
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