Refi

Recent Posts

Pages: [1] 2 3 ... 10
1
General Discussion / Beryl Online
« Last post by Neno on July 13, 2016, 09:13:04 pm »


    Beryl Online is a 2d platformer online game where players can create their characters, Choose their Main Weapon  and Explore the continent while facing monsters, other players and Acquiring items and improving their weapon mastery. Players will able to complete quests enter dungeons and fight strong enemies until they are finally capable of defeating the final boss


    One thing we did in Beryl was get rid of classes.  players are able to improve their skills in all weapons. The players are able to use the skills for every weapon type how ever players will only be able to unlock certain skills for their main weapons.

    Beryl has been progressing for some weeks now since the restart. the game has reached the point where we have a number of features for the player to use and interact with.

    List of Completed Aspects
    [LIST=1]
    • Registration
    • Login
    • Character Creation
    • Player Movement
    • Nametags
    • Player Combat
    • Enemies
    • Enemy Movement
    • Enemy Combat
    • Level Up
    • Stats
    • Death
    • NPC
    • Skin Colors! - NEW


    Planned Features ( After release)
    • Quests
    • Pets
    • Dungeon
    • Parties
    • Clans
    • Faction War


    Download Link
    Coming soon- July 23rd Beta

    Controls

    W-jump
    A-left
    S-down
    D-right
    J-attack
    K-attack
    1-7 hot bar
    F- interact with npc
    Q-quest
    I- Inventory

    Currently we are looking for a reliable host while proceeding to work on the game, we have taken a look at some dedicated servers but not many seem to be able to host a game maker studio server game without breaking the bank.

    Team Members

    R34D34L- handles all the networking and general game programming ,encryption, and optimization.

    Trueno-  handles all the arts, aesthetics and special effects.
    2
    Introductions / Re: Hi I'm Nate Howard creator of Stick Knights Online
    « Last post by Neno on June 30, 2016, 12:02:48 pm »
    Hi Nate! Welcome to our forum!

    Nice to see you again. the whole site is getting an update and i plan to re-arange the forums so it works for all our games.!
    3
    Introductions / Hi I'm Nate Howard creator of Stick Knights Online
    « Last post by optimuspi on June 10, 2016, 09:26:56 am »
    Anyone remember IfThen Software, InvisibleMan and GreyKnight, who made SAO? Stick Adventures Online.

    That game originally is what inspired me to be a programmer and to eventually make Stick Knights Online

    I just wanted to say keep it up, never give up, I'm here if you need help or advice.
    I'm a software engineer living in Minnesota, USA.

    My game is not on GitHub too and is open source.
    I need art though, do you guys think we can work together or something?


    I used to be pifreak and my hobbies were using Cheat Engine and being a beta game tester, game security/anti-hacking, music listening and production, nerd stuff.

    What's up? :)
    4
    Introductions / Re: Hi, i'm r00tb33r!
    « Last post by optimuspi on June 10, 2016, 09:16:28 am »
    I miss you! You played my game!
    5
    Updates / Re: [2/28/15] Elavator!
    « Last post by Dogarooski on March 09, 2016, 10:33:21 am »
    Ah, exemplary.
    6
    Updates / [2/28/15] Elavator!
    « Last post by Neno on March 06, 2016, 03:45:55 am »
    New Doro PVP MAP

    the ELAVATOR!
    7
    Updates / [1/12/2015] menu gui
    « Last post by Neno on March 06, 2016, 03:40:04 am »
    there is  a new fully functional menu in game now. to improve navigation
     
    8
    Updates / [12/19/15]BugFixes
    « Last post by Neno on December 20, 2015, 10:48:31 pm »
    [12/19/15]BUG FIX: You can now only start the game with at least 2 players.
    [12/19/15]BUG FIX: If you hold opposite directional key while rolling it creates a mini-bug.
    [12/19/15]BUG FIX: The death animations on Navy classes were incorrect.
    [12/19/15]BUG FIX: If room reset, music will start a new music loop overlapping the old

    new client available
    9
    General Discussion / What is Doro
    « Last post by Neno on December 18, 2015, 04:13:36 am »


    ________________________________________________________________________________________________________________
    Download Latest PLAYABLE VERSION

    NEW LINK
     
    Doro v0.5.1
    Doro v0.5
     
    LATEST GAMEPLAY VIDEO!
     
    https://www.youtube.com/watch?v=W62TM_PZ5bM
     
    ________________________________________________________________________________________________________________

    What is Doro

    Doro is a 2d online fighting based game. Doro is a platformer game with a unique art style, and various features

    once the player creates an account, they start with the default player. you can fight other players. rank up and unlock new characters in which you can use to fight, There will also be Missions for those who wish to do more than just PvP. Doro has a Regular Death Match mode in which it is every player for themselves. Fight other players and come out on top, receive points To rank up as well as coins and azure, which you can use to unlock new playable characters of various classes ,maps and more

    ________________________________________________________________________________________________________________
    Update Log
    [11/30/15] Begin Movement Engine Functionality
    [12/2/15] Wall Jumping, Rolling, Roll Jump Boost
    [12/3/15] Double Tap to Run
    [12/6/15] Health and Hud
    [12/7/15] Attacking and Collisions, Trampolines
    [12/8/15] Counter Attack attempted, Implemented Other Attacks, Stats , Death Cam
    [12/9/15] Spy & Sub yeti Added, Special Attacks Implemented, D-Gear Fire Core
    [12/10/15]spy D-Gear Combat Blade, Elemental Hurts implemented, New Map
    [12/11/15] Swordsman A implemented,
    [12/12/15] Hit Effect Redo, Screen Shake , Vignette
    [12/15/15] Navy A and B sprites complete
    [12/17/15] BGM , and Menu Sounds, fixed Subyeti air time bug
    [12/19/15]BUG FIX: You can now only start the game with at least 2 players.
    [12/19/15]BUG FIX: If you hold opposite directional key while rolling it creates a mini-bug.
    [12/19/15]BUG FIX: The death animations on Navy classes were incorrect.
    [12/19/15]BUG FIX: If room reset, music will start a new music loop overlapping the old

    Gifs coming soon.
    ________________________________________________________________________________________________________________
    The Story



    Spoiler (hover to show)
    ________________________________________________________________________________________________________________
    Gui

    Spoiler (hover to show)
    10
    Updates / [12/17/15] BGM , and Menu Sounds, fixed Subyeti air time bug
    « Last post by Neno on December 18, 2015, 03:51:02 am »
    Background Music, and Menu Music as-well as various sounds have been implemented.

    fixed bug where sub yeti and other low jump classes are not hit up high enough
    Pages: [1] 2 3 ... 10